Tag Archives: sculpture

BLOOMS 2: Strobe Animated Sculptures Invented by John Edmark

16 Oct

John describes his sculptures:

Blooms are 3D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi (ϕ), the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).* Each bloom’s particular form and behavior is determined by a unique parametric seed I call a phi-nome (/fī nōm/).

Stopcycle

21 Jun

Stop motion looping animated wooden sculptures by Benjamin Ducroz.

Vagabond Mutant Liquid

9 Feb

Tobias Stretch tripping us out with his amazing puppets. Tobias’s work was last featured here on May 2015: Ocean = Amazing by Dirt Bikes.

“Vitre0us” Robert Seidel

28 Dec

From the Vimeo description:

Film: Robert Seidel _ robertseidel.com
Music: Nikolai von Sallwitz _ vonsallwitz.com

The nine virtual sculptures underlying vitreous resulted from experimental setups by Robert Seidel for generating three-dimensional clusters of fibrous refractions, as well as the gravitational lensing of different volumetric and chromatic densities. Singular elements gravitate towards each other, accumulating in a gigantic sculptural system, where each entity exists with its own visual axis and vanishing point. The impalpable luminous formations create prismatic interactions between the ridges and plateaux of the main colours floating in front of the infinite violet background.

The multilayered, continuously expanding and decaying system is driven by semi-chaotic processes with localized impulses and their speculative chain reactions. In the spectrum of these possible movements, each singular sculpture becomes an integral component of the whole pictorial force-field. In its asymmetrical orchestration and multitude of spatial-temporal interactions, the abstract-organic images are close in appearance to the concepts of “moving paintings” and “living sculptures” Seidel develops for more than a decade now.

Originally vitreous was conceived as a media façade artwork of 80 × 24 × 14 Meters (Target City Lights, Minneapolis, USA, 2012). It later developed in a large-scale projection of 4 × 14 Meters (German Filmmuseum, Frankfurt, Germany, 2015). The short film released in December 2015 features a music score exclusively composed by Nikolai von Sallwitz.

Plataeux (2015)

3 Oct

 

Kaleidoscopic, generative projections mapped to laser cut layers by Australian media artist Kit Webster.

%d bloggers like this: