Archive | February, 2020

WAke UP

29 Feb

TOROID (feat. Yaporigami)

28 Feb

graphics concept and direction:
defasten

Dark and sci fi mechanics. Captured with Notch

-N- Uprising – Thomas Blanchard

27 Feb

Mesmerizing video by psychedelic master Thomas Blanchard.

A message from the present

26 Feb

The partnership between a person and computers in writing literary works – or creating any other works, in all lenses – seemed to me then and still seems to me today both inevitable and exciting.
In some ways, computers, fed into verbal programs, should not be referred to at this stage as more than sophisticated typewriters. But sophisticated typewriters should not be underestimated, with the sophisticated available (including the most elaborate trams), still a frustrating proximity to the stylus and feather, just as the existing motor vehicle, with all its sophistication, is no more than paraphrasing on the wagon.
I believe and hope that in the future we will write more and more on terminals and less and less on typewriters (in pen I stopped writing as early as seventeen) and that more sophisticated verbal programs will be written. Maybe in the not too distant future we will have the option of ticking a line – ticking a page, ticking a page – and ticking a book.
The process of creation was never the same to me as physical work, but to a minimum, to its absolute abolition. What matters is the idea, the model, the flashing, the opening sound, the code.
I always wanted to write mostly ciphers, and to a certain extent I did too. Computer ciphers will be the authors of future transcripts, and we will be the guiding and guiding eye. As with the desirable separation between decision-making processes and the administrative-administrative complexity in management models, so too is an increasingly clear separation between the right decision (which is the act of creation) and its execution. The work will become a work of creation.

[from My Electronic Psychiatrist (1974) by David Avidan]

In Avidan’s spirit, the above is a raw unedited output of Google Translate of the Hebrew source. I was so amazed by Avidan’s prediction/prophecy, that I appropriated some paragraphs as the abstract of my upcoming performance-lecture Electric Hebrew on compter generated/assisted text composition. As this future is happening now, it is only appropriate to conclude with Avidan’s Message from the Future (1985/3005):

 

What’s Beyond (360) by Berkay Ferah

25 Feb

Put on your virtual reality glasses and get ready to trip.

Dustin Wong & Takako Minekawa – Elastic Astral Peel (dir.: Milton Croissant)

24 Feb

Cube Quest (1983)

23 Feb

Cube Quest (1983) is a rare arcade game with incredibly trippy visuals and a new age soundtrack. You can already see REZ and still see the influence on Kubrick’s star gate sequence. Below is a version with all the visuals but without gameplay.

Euphoria | the spinning hallway scene

22 Feb

Max Cooper – Perpetual Motion (Official Video by Nick Cobby)

21 Feb

 

Max’s idea for Perpetual Motion was to document the continuous movement of people, exploring how there is no inherent meaning in life, only our own meaning which we create through striving towards our goals. When we discussed the idea of the film, Max and I felt Mexico City was the perfect place to use as a canvas. A sprawling metropolis of 9 million people, all packed in tight and some really interesting land forms and architecture. I then got the idea of using drones when scouting for locations on Google Earth. There were some amazing geometric forms that when viewed from above give an entirely different perspective of the city. I was really interested in the juxtaposition of these orderly forms with the irregular, disorderly chaos confined within it. For me it really helped push the idea of living as part of a perpetual system. I collaborated with 3 very talented Mexican photographers who shot some incredible footage for me, Manuel Marañón, Roberto H and Santiago Arau. It was a pleasure to collaborate with them and I hope the film can be shown in Mexico some time soon. For the animation side, I collaborated with Andy Lomas and Jessica In, integrating their forms frame by frame into the drone footage with my own point data, aiming to create unexpected transitions and connections between reality, hyper realism and the hidden systems beneath.

Ink In Motion – Macro Room

20 Feb
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