Animation and effects by Igor Goryunov / tadeush
Chromophore [xCoAx version] (2014) by Paul Prudence
15 OctRestructured and extended version of Chromophore which was performed in the Monastery of S. Bento da Vitoria for the XcoAx in conference, in Porto, June 2014
Talysis II (2006) by Paul Prudence
1 OctTalysis II (2006) was the first in a series of artworks exploring the process of video feedback to create auto-catalytic self-generating artworks. Orginally comissioned for Art.ficial 3.0, São Paulo, 2006
Mimicking the classic analogue video feedback process, this software simulation creates complexity from an economy of means. A simple shape is passed around a circuit of renderers. Transformations of the shape are applied to its conveyance around the loop resulting in a multitude of feedback species, geometric tessellated formations, that transform and reconfigure over time.
The strict symmetries, quasi-hyperbolic surfaces and parabolic forms generated from this machine monologue allude to the works from Perceptual and Op-Artist movements of the 60’s.
Exhibited at:
Art.ficial Emotion 3.0, São Paulo, 2006.
Playgrounds AV Festival, Tilburg, 2007
Zero to Infinity, London, 2008
Bridges, Budapest, 2009
Optofonica Museums Night, Amsterdam, 2010
Disco Beast by Jonathan Monaghan
3 SepExcerpts from the full work.
2016. video (color, sound), media player, screen or projector, 18 min loop
Disco Beast follows a psychedelic unicorn as it wanders through a series of empty commercial spaces, including an abandoned shopping mall and a luxury hotel lobby. The work references both medieval iconography of a unicorn in captivity and its appearance in popular culture to build a new mythology about modern confinement by technology and materialism. This symbol of otherworldliness and the unobtainable in discord with banal, corporate spaces in the piece elicits subconscious anxieties surrounding globalization and consumerism.
Out of the Abyss by Jonathan Monaghan
20 AugThis is an excerpt, not the full work.
Out of the Abyss combines imagery from modern consumerism with symbols and narratives associated with the Apocalypse. Visually extravagant, the work re-imagines elements such as the seven-eyed lamb and the four horsemen as terrifying beasts of the present day, adorned with security cameras, riot gear, and consumer electronics. The work suggests an unsustainable and fraught relationship between technology and materialism, and the natural world.













