A few recent works revisiting psychedelic tropes by visual artist Jimmy Joe Roche.
A few recent works revisiting psychedelic tropes by visual artist Jimmy Joe Roche.
I think it’s time to reveal the psychedelic videos of DPV’s founder, Ido Hartogshon. His diverse enterprises include a political (?) party, a motivational course for personal and universal Geula, a birthday party for the whole universe, and a series of commercials that explain why marijuana is evil. and most of these are psychedelicly documented in his funny and extremely good vibe youtube page.
and here comes an intergalactic transmission:
As this turns to be a week in memory of Benoît B. Mandelbrot on the DPV, I decided to post this video about fractals. Fractals are not just beautiful colorful shapes, but a way of thinking. The fractalic aesthetic has a message: You can zoom in or zoom out but everything is exactly the same. The world is fractalic, Feelings are fractalic, space is fractalic. The first time I looked at the sky and saw fractals I felt like I was discovering the operating system of my mind and the universe.
Notice that the begining of the video shows the video feedback effect that is used in many of the art work that is uploaded to this site by Samas. If you got a video camera at home it’s something worth experimenting with, it’s a lot of fun!
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Did you ever wonder how your computers dream would look like?
well the Electric Sheep Project will show you exactly what they look like, check it out!
A really unique way of presenting fractals synced with some primal mathematical noises. This style has a startling cosmic authenticity to it, making your brain just ooze with multicolored sweat as you try and keep up with the show.
Benoît B. Mandelbrot, The father of fractal mathematics had passed away this week, at the age of 84. There are a lot of fractal inspired art going around and numerous animations of the Mandelbrot set, this one is one of the prettier.
All of these beautiful animations are works of digital media artist Takeshi Murata. I think they express a remarkably pure psychedelic vision and joy in the realm of the digital. Especially the way they develop a sense of space and time and make us look at movement links the digital with the psychedelic.
Trying to imagine an artificial intelligence’s consciousness calls for psychedelic imagery. like psychedelic substances, computers and networks are technologies designed to expand our mind. As a technological artifact computers are perfectly logical and coherent, as user interfaces they try to be as accessible as possible; and yet the computer as a conscious being is completely alien to us. This otherness of an artificial mind is the subject of these two videos.
The Rez games are all about a hacker shooting around inside a super intelligent network, trying to protect it. the above video is a trailer for the game The Child Of Eden – the recent addition to the series. I don’t know if the touch screen is really an optional interface, but if it really is, this game is a real trip with it’s cross-consciousness theme and synesthetic approach to soundtrack design.
And here’s another view inside a computer, and a trip down memory lane: The 1980’s classic Tron!
The story is somewhat similar (a hacker fighting his way through a computer…) and the difference in the visual treatment in comparison to Rez should give you some ideas about how dramatically our view of AI has changed.
(Rez link: Corey. Thank you!)
There is no spoon. There is no reality. Objects may transform at any given momen. Spirit may transform at any given moment. This is what IT is all about.
This is no longer juggling, this is object manipulation. Everything can be manipulated. It is the triumph of mind over matter. It is a new way to look at your city, objects, and soul, and you can start right now where ever you are.
Empty Spaces as an example:
The complete movie:
Pink Floyd’s the Wall is arguably one of the most intriguing and imaginative albums in the history of rock music. Since its release in 1979, and the subsequent movie of 1982, the Wall has become synonymous with, if not the very definition of, the term “concept album.” Aureally explosive on record and visually explosive on the screen, the Wall traces the life of the fictional protagoinst, Pink Floyd, from his boyhood days in war-torn England to his self-imposed isolation as a world-renownedrock star, leading to a climax that is as questionably cathartic as it is destructive.